This is my jellyfish render, from Kent T's course. I used an underwater stock image for the background instead of an Elipse Mask just to see if it would work. I also made my own "ocean particles" using Affinity Photo, as well as used the "Prism Glass" Shader (instead of default glass) which has the ability to add "Dispersion" in the node. I used that on the tentacle arms. I think it came out fairly well.
- Status: Final