Third Generation Armored Transport Drone for Descent. Based on the Xinhai model that needed to be more armored. Sketching in blender, then semi-high poly to game asset, substance painter detail painting and materials and finally into ue4 with Guidance of the Art Director Michael Morlan at Descendent Studios in 2017.
more pics at https://www.artstation.com/artwork/BdOK4
- Status: Final