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  • Bodies of Water: Introduction

    Lesson: Bodies of Water: Introduction

  • Understanding Physically Based Shading

    Lesson: Understanding Physically Based Shading

  • Texture Painting a Low Poly Ax pt. 1

    Lesson: Texture Painting a Low Poly Ax pt. 1

  • Create Realistic Heat Distortions in Blender

    Tutorial: Create Realistic Heat Distortions in Blender

  • Building Modular Game Assets

    Course: Building Modular Game Assets

  • Using Custom Controller Models

    Lesson: Using Custom Controller Models

  • Bonus: Procedural Image Scattering with Scattershot

    Lesson: Bonus: Procedural Image Scattering with Scattershot

  • Refine and Finish

    Lesson: Refine and Finish

  • Joaquin Kierbel: "I don't want to be another formula copycat"

    Article: Joaquin Kierbel: "I don't want to be another formula copycat"

  • Building a Weapon from Scratch

    Lesson: Building a Weapon from Scratch

  • Creating a Firefly Particle System

    Lesson: Creating a Firefly Particle System

  • Creating Simple Eevee Environments in Blender - Tutorial Series Part 1

    LiveStream: Creating Simple Eevee Environments in Blender - Tutorial Series Part 1

  • Sourcing Third Party Material in Your Work

    LiveStream: Sourcing Third Party Material in Your Work

  • Painting Stylized Skin in Blender 2.8

    Tutorial: Painting Stylized Skin in Blender 2.8

  • Rendering & Finishing a Blender Animation

    Course: Rendering & Finishing a Blender Animation

  • Building Custom Transform Nodes in Cycles

    Course: Building Custom Transform Nodes in Cycles

  • Using Game Assets in Unity

    Course: Using Game Assets in Unity

  • Modeling, Texturing and Shading a Treasure Chest in Blender 2.8

    Course: Modeling, Texturing and Shading a Treasure Chest in Blender 2.8

  • Adding Ripples to Water

    Lesson: Adding Ripples to Water

  • Detailing Skin

    Lesson: Detailing Skin