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  • Using Platform Effectors

    Lesson: Using Platform Effectors

  • Wind Zones

    Lesson: Wind Zones

  • Utilizing the Input Manager

    Lesson: Utilizing the Input Manager

  • Understanding Components

    Lesson: Understanding Components

  • Creating Cloth

    Lesson: Creating Cloth

  • Using Secondary and Emission Maps

    Lesson: Using Secondary and Emission Maps

  • Adding Crosshairs

    Lesson: Adding Crosshairs

  • Creating a 2D Space Shooter

    Course: Creating a 2D Space Shooter

  • Colliders and Triggers

    Lesson: Colliders and Triggers

  • Using Render Textures

    Lesson: Using Render Textures

  • Modeling Video Game Assets in Blender

    Course: Modeling Video Game Assets in Blender

  • “Forced to Stay”: Students Develop a Game in Unity & Blender

    Article: “Forced to Stay”: Students Develop a Game in Unity & Blender

  • Using Particle Collisions

    Lesson: Using Particle Collisions

  • Programming Touch Gestures with Unity

    Course: Programming Touch Gestures with Unity

  • Fundamentals of Image Effects

    Course: Fundamentals of Image Effects

  • Robot Rig (Blender 2.80)

    Resource: Robot Rig (Blender 2.80)

  • Masking Animations with Avatar Masks

    Lesson: Masking Animations with Avatar Masks

  • Creating World Space UI

    Lesson: Creating World Space UI

  • Artist Study: Sven Juhlin

    LiveStream: Artist Study: Sven Juhlin

  • Creating Prefabs

    Lesson: Creating Prefabs