Adam Janz (copperplate)

1 answer · asked · Lesson: Emission Map & Channel Optimization · Course: Building Modular Game Assets

A fantastic course, Kent! Thank you. :-)

Thanks for the numerous great insights and tips which I learned from this course. I really felt like you helped me make sense of UV unwrapping, which has never been something I liked.  As as side note, I would definitely recommend to others taking this course to use the Texture Atlas add-on wherever possible, even when combining meshes for baking, as it makes things so simple, but showing us the other workflow is good and makes us appreciate these addons even more. Also, I can truly appreciate Substance Painter's edge wear generators even more now, as it makes short work of what is otherwise a very tedious process by hand. :-)