2 answers ·
asked July 5, 2018 3:49am
· Lesson: Adding Normal Decals · Course: Modeling Weapons for a First Person Shooter
I don't seem to have that option. Is that an add-on I need to activate first?
Matcap is an option by default, but only in solid shaded mode, so I'd double check if you're in material or textured view instead.
That's it. I need to be in solid shade mode for it to appear. Thanks!