Texture Atlas and island pin functionality
I've been trying to use such a workflow:
- add objects to atlas,
- start manual unwrapping,
- go into edit mode,
- select all,
- U unwrap,
- fix some islands and pin them,
- finish manual unwrapping.
Now when I com back to step 1 and want to again unwrap and keep my pinned islands they are all gone. Is there a way to keep them somehow with Texture Atlas? Or maybe my workflow makes no sense.