3 answers ·
asked November 28, 2017 4:43am
· Lesson: UV Unwrapping pt. I · Course: Modeling Weapons for a First Person Shooter
Check that, I figured it out. If you are in vertex mode it selects all the vertices on the sharp edges, which then highlights all the edges, even if they technically weren't intended. Using edge mode solves the problem.
Hey Suchaaver, that's happening because you're in vertex select mode, so any edges between sharp edges are also selected if the vertices are connected. Switch to edge select and you should be good to go!
Just saw you already found that. Keep it up, it's looking great so far 👍