gutendog

1 answer · asked · Lesson: Modeling a Bridge Extension & Balcony · Course: Building Modular Game Assets

Hi Kent. I loved this course, thank you. Could you suggest ways in which the techniques you've demonstrated might differ...

Hi Kent. I loved this course, thank you. Could you suggest ways in which the techniques you've demonstrated might differ when creating assets for an isometric ARPG.
  • crew
    I'm not sure that the techniques would differ for an isometric ARPG simply. It would be more dependent on the visual style of the game. If it's more natural environments, the modularity wouldn't be all straight and clean lines but organic instead.

    Does that answer your question?