Modeling A Sci-Fi Crate - Homework Submission
Took a day doing this assignment over & over so I could run into problems & try to solve them. On this one, I was never able to resolve why the top-corner vertex bevels that hold the y-shaped chrome w/green ball wouldn't shade flat. I went through & cleared the seams, cleared the creases, cleared the bevels, shaded flat, marked sharp, did the same for all verts, edges & faces - yet couldn't get it to look like the bottom-corner "legs"! I was going for a disco-ball effect using shaded flat only in those areas for contrast, oh well! I restarted Blender multiple times, saved quit & restarted, but nothing fixed it. Yes, I tried to merge all verts & edges in the area to confirm there weren't doubles. Made a couple holograms on the top & to the side & just threw a scene together real quick just to have it placed somewhere not that it actually adds to story or anything. Really just did this to go through troubleshooting modeling.