1 answer ·
asked August 17, 2020 4:27pm
· Lesson: Using Project Files · Course: Creating a 2.5D Side Scroller Game in Unity
The projectile lifetime is set to 3. But it does not destroy instead, it continues to keep going endlessly. What could be the issue?
Nevermind! The SmokePuff FX should have the smoke asset selected. Otherwise, the projectile does not disappear.