Multiball rig axis wrong (2.8)
I'm getting unexpected behaviour when linking the MultiBall rig.
I downloaded the 2.8 blend file.
steps I've taken:
1. create new blend file
2. link MultiBall_2.80.blend/Collection/MultiBall
3. create proxy -> MultiBall_rig
4. run script
5. select pose mode, select root and move the root on the z-axis
In the property window the location is now changed for Y and not Z.
Of course I can do the animation on Y, butI don't understand whats going on.
I've checked transform orientation, global, local etc.
Also when moving on Z (which as explained gives a change in Y) the X value changes to 0.000001 m
This clashes with my OCD :-)
Hope someone can enlighten me.