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Is a good idea to use Ebsynth to make the keyframes interpolation?

Hello to everyone.

I tried to use ebsynth in a different way,but it didn’t work. This is what I did : I’ve extracted the most important frames of a scene taken from an old movie. These frames are able to capture every detail belonging to the actor shown on the scene. As soon as I have extracted these frames,I have super imposed a 3d character over the original one. Below you can see how look the original keyframes : 1

Below you can see how look the original most important keyframes : 1

Below you can see how look the most important / posed keyframes : 1

Below you can see how look the keyframes rendered with EbSynth :

I would like to know the reasons why the rendered pictures are deformed in a wrong way. How can I fix that ? And the most important thing that I want to know is : if this experiment worked,do u think that a good method ? I mean,is there a gain letting that ebsynth do the keyframes interpolation instead of letting that blender do that ? what’s the faster way to make the frames interpolation ? with ebsynth or directly in blender,adding the main poses inside the keyframe timeline ? thanks.

  • crew

    Hi Marietto,

    I'm not sure if you will be able to get help on Ebsynth here.  You could try the ebsynth forum if they have one or blender artists.  Perhaps someone over there knows about it.

    I don't really know anything about it but from your image sequences it looks like you are not feeding it enough keyframes so it doesn't know how to interpolate.  The Ebsynth demos look like it is taking every frame of a video as input, not just what you have decided is a keypose.  But as I said, I have never used it and I don't know anything about Ebsynth.

    Sorry I can't help :(