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Introduction to Visual Scripting
Live Stream Host: Jonathan GonzalezLearn the basic concepts of game logic by using visual scripting with Bolt. Bolt is a visual scripting asset for use in Unity. We will dive into common topics from the Game Programming Bootcamp and discuss how we can replicate similar mechanics using visual scripting. If you're brand new to game development or you're looking for an easier way to bring your game ideas to life then this is the live stream to watch!
Yeah, it's a nice debug sort of thing. Unreal has it, too.
i really like how Bolt shows the logic path, nice
Black magic
Luckily I can talk to my SO about these things since they're a programmer, but it's like speaking the language but not being able to write it.
wizardry :)
Heh, yeah, Omar.
People think I'm a wizard when they see me doing 3D, watching Gonzo now I know how they feel
Go Gonzo go!
This seems to be a huge task for an hour but Jonathan is going for it! :D
Yeah I must say I am fascinated to see this being built :)
But, like others said, really great for prototyping and hastening the workflow.
Yeah, and visual scripting can't be exactly 1:1 into the codebase, either. You can make the tool as close as possible, but if you know how to program, it's just better to write code.
I also love how the root movement dictates player movement. That is very neat!
hopefully as with other node based stuff, some of the more tangly trees could be grouped together
Hey, it is fairly snappy, isn't it?
Agreed, n647
The delay on this stream is very small btw! I love that! :) Chat appears almost directly in the stream.
yea but for anithing more complex you may want to use traditional code as the visual scripting can become a huge tangle
silentheart that is very true! Its also faaast for prototyping. :)
I think it's good for something like Technical Artists to help bridge the gap between Art and Programming. Easier for artists to see their work in game than to wait for the programmers to get it in game.