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Walking with Transitions and Parameters

  • Software:Unity 5.0  ·
  • Difficulty:Beginner
In this lesson we'll look at using animation transitions and parameters in order to transition from one animation state to another. We'll add in a second animation, a walking state, to our animator controller. We need to transition to and from this state using inputs. These inputs will be controlled via a C# script and will change the value of a parameter used with the Animator Controller in order to walk forward when needed.