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  • Software:Unity 5.0  ·
  • Difficulty:Beginner
In this lesson we'll take a look at a few different types of joints. Joints allow us to connect various game objects together for things like doors, springs and fixed joints to create floating points. We'll take a look at a few joints and how to break them using forces. Read more about joints here: http://docs.unity3d.com/Manual/class-FixedJoint.html here: http://docs.unity3d.com/Manual/class-HingeJoint.html and here: http://docs.unity3d.com/Manual/class-SpringJoint.html