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Preparing to Sculpt the Sweater

crew
  • Software:Blender 2.67  ·
  • Difficulty:Intermediate

Learn how to create character models in Blender

Character modeling is a coveted specialty that takes a lot of patience, a lot of practice, and no small amount of work. But character modeling is also a lot of fun and very satisfying once you become comfortable with the techniques and workflows needed to bring your designs to life. I would be lying if I said there was a single workflow for every character. Every model you do will be done in a slightly different way. In fact, nearly every character artist will approach models with their own outlook and workflow. The goal is to development a workflow that allows you, the artist, to create the required design in an effective and efficient manner. 

What you’ll learn 

Through this intro course I will be taking you through a variety of techniques and workflows in order to create our pilot character. 

  • Create base meshes with the skin modifier
  • Sculpt organic forms with dynamic topology. 
  • Sculpt clothing with the multiresolution modifier
  • Use the many sculpting brushes to control the surfaces. 
  • Model crisp details with poly modeling techniques. 
  • Create high-quality mesh topology with retopology methods. 
  • Quickly rig and pose the character with Rigify.