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crew
  • Software:Blender 2.8x  ·
  • Difficulty:Intermediate

Taking it a Step Further

I'm sure we've all stared at the sky at some point in our lives, discovering shapes among the clouds: Dogs, trees, airplanes, cars, etc. For this exercise I want us to build these kinds of shapes with the cloud techniques we've learned so far.

The challenge is that there's no video explicitly demonstrating this process. Don't worry though, it's more fun than it is difficult. Here's a timelapse video of me building up a bunny from multiple cloud shapes, like cloud legos:

I recommend starting from your individual cumulus cloud. From there the process is to duplicate and combine multiple versions of your cumulus cloud into the final shape.

*Remember to duplicate each cloud's material so you can have independent control of their shader attributes. Identical duplicates isn't ideal for a believable cloud shape.

Instructions

  1. Watch the first chapter of the clouds course.
  2. Use the technique taught in the cumulus cloud lesson as a springboard to create a recognizable cloud shape.
    • Your shape can be anything: An animal, a vehicle, a person, Suzanne the monkey head - anything recognizable!
  3. Render a 1920x1080 full-sampled image of your cloud shape.
    • Eevee is the recommended engine but if you have a super computer, you're welcome to render with Cycles.
  4. Submit your render with the "Submit Exercise" button above (below the title). Choose your image for upload, a title, and a brief description. The description is a great place to share any tips you learned along the way or describe your process.