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Part of the Cross Discipline Learning Flow: Complete Game Creation

Texturing Weapons in Blender and Substance Painter

Difficulty: about 2 hours


Course Summary

Take your FPS weapons to the next level by texturing them in Substance Painter! This course will walk you through the entire process including exploding your geometry, baking in both Blender and Substance, using smart materials, working with masks and paint effects to edit completely non-destructively, exporting the results to Unity, and a whole lot more.