DRUM ROLL PLEASE! AND THE WINNERS ARE...
|🥇 FIRST PLACE (100XP)|
|🥈 SECOND PLACE (80XP)|
|Jere Haapaharju (@swikni)|
|🥉 THIRD PLACE (60XP)|
|Jakob Scheidt (@jakobscheidt)|
|🏆 COMMUNITY AWARD (40XP)|
|Irinel Alexandru Radut (@irinel0790)|
Congrats to the winners and a big thumbs up to everyone who participated in this first the CGC Challenge! I really enjoyed seeing all the different ideas that sprouted from this topic. You all made some awesome renders! Hope you had fun and maybe learned a thing or two 😊
Watching all your work I came to realize that it's not so much about the render engine, but more about you as an artist and finding a way to get the results you want, getting creative with it. Because let's face it, both the Cycles and the Eevee renders have the potential to look amazing.
I'm always thinking of ways to improve these Challenges. One thing I noticed this time was that the community interaction was fairly low throughout the month. While it makes sense that participants retreat to their separate "caves" to work on their submissions, I think everyone would benefit more if consistent WIP (work-in-progress) was posted with advice and critiques shared with each other.
So for the next Challenge Kent and I won't be judges. Instead we want to be available to help you (the participants) with WIP during the challenge, and since judges can't be objective if they're available in this way we’re giving our spot to someone else.
For the duration of the Challenge I will be available in the forum to answer questions and give advice/critiques, while Kent will host a live critique stream after 3 weeks for participants who want it. This way there’s more room for everyone who joins to learn and progress within the Challenge experience! 😃
What do you think of these Community Challenges? Let us know in the comments below!